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Olympic run

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2004

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Gesellschaft für Informatik e.V.

Zusammenfassung

Most game interfaces restrict the player to a place in front of the computer screen. In mixed reality applications the point of interaction seems to be moving away from technical devices towards a more natural user interface. Actions of players are no longer indirect and mediated by devices: i.e. a jump is a jump. A mixed reality enhanced game is presented, where the traditional interface is replaced by a new interaction paradigm, in which the player uses his body to control his virtual avatar, without encumbering him in obstrusive equipment. Olympic Run is an example of a new kind of interface called Body I/O, which enables the player to feel the bodily action of the game first hand. The implicit feedback of the interface creates a deeper sense of immersion than traditional interfaces and at the same time has a positive impact on the fitness of the player.

Beschreibung

Faust, Martin; Cermak-Sassenrath, Daniel (2004): Olympic run. Informatik 2004 – Informatik verbindet – Band 1, Beiträge der 34. Jahrestagung der Gesellschaft für Informatik e.V. (GI). Bonn: Gesellschaft für Informatik e.V.. PISSN: 1617-5468. ISBN: 3-88579-379-2. pp. 198-198. Regular Research Papers. Ulm. 20.-24. September 2004

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