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Designing an AR-Escape-Room with Competitive and Cooperative Mode

dc.contributor.authorPlecher, David
dc.contributor.authorLudl, Maximilian
dc.contributor.authorKlinker, Gudrun
dc.contributor.editorWeyers, Benjamin
dc.contributor.editorLürig, Christoph
dc.contributor.editorZielasko, Daniel
dc.date.accessioned2020-07-24T13:51:18Z
dc.date.available2020-07-24T13:51:18Z
dc.date.issued2020
dc.identifier.doi10.18420/vrar2020_30
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/33433
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofGI VR / AR Workshop
dc.titleDesigning an AR-Escape-Room with Competitive and Cooperative Modeen
dc.typeText/long
gi.conference.date24.-25. September 2020
gi.conference.locationTrier

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