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Developing Multi-touch Software through Creative Destruction

Zusammenfassung

Tangible and Gesture-Based Interfaces are made possible by hardware like the Microsoft® Surface Device. Despite the commitment of big business, the killer application is yet to be found. To address this challenge, we investigate the innovation process. Against this background, a workshop was set up and conducted. The clarification of focuses during brainstorming is achieved by introducing a triad of innovation, which revealed potentials for entertaining multi-touch applications. We respond to these potentials with the custom-made solutions realized during our workshop.

Beschreibung

Franke, Ingmar S.; Kammer, Dietrich; Groh, Rainer; Happ, Simone; Steinhauf, Juliane; Schönefeld, Frank (2010): Developing Multi-touch Software through Creative Destruction. Mensch & Computer 2010 Entertainment Interfaces Track. pp. 45-51. Entertainment Interfaces Track

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