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The Motivational Competence Developing Game Framework

dc.contributor.authorDowidat, Linda
dc.contributor.authorKönig, Johannes Alexander
dc.contributor.authorWolf, Martin R.
dc.contributor.editorBurghardt, Manuel
dc.contributor.editorWimmer, Raphael
dc.contributor.editorWolff, Christian
dc.contributor.editorWomser-Hacker, Christa
dc.date.accessioned2017-08-09T21:05:08Z
dc.date.available2017-08-09T21:05:08Z
dc.date.issued2017
dc.description.abstractCompetence Developing Games (CDGs) are a new concept of how to think about games with serious intentions. In order to emphasize on this topic, a new framework has been developed. It basically relies on learning and motivation theories. This ‘motivational Competence Developing Game Framework’ demonstrates how it is possible to use these theories in a CDG development process. The theoretical derivation and use of the framework is explained in this paper.en
dc.identifier.doi10.18420/muc2017-mci-0130
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/3274
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofMensch und Computer 2017 - Tagungsband
dc.relation.ispartofseriesMensch und Computer
dc.subjectCompetence Developing Games
dc.subjectSerious Games
dc.subjectGamification
dc.subjectmotivation theories
dc.subjectlearning theories
dc.titleThe Motivational Competence Developing Game Frameworken
dc.typeText/Conference Paper
gi.citation.endPage26
gi.citation.publisherPlaceRegensburg
gi.citation.startPage15
gi.conference.date10.-13. September 2017
gi.conference.locationRegensburg
gi.conference.sessiontitleGamification und Game Design
gi.document.qualitydigidoc

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