Virtuality between my Fingers – Investigation of Zoom Mechanisms for Visual Exploration of Virtual Environments
dc.contributor.author | Dewitz, Bastian | |
dc.contributor.author | Geiger, Chris | |
dc.contributor.author | Steinicke, Frank | |
dc.contributor.author | Huhn, Calvin | |
dc.contributor.editor | Weier, Martin | |
dc.contributor.editor | Bues, Matthias | |
dc.contributor.editor | Wechner, Reto | |
dc.date.accessioned | 2022-06-02T20:26:38Z | |
dc.date.available | 2022-06-02T20:26:38Z | |
dc.date.issued | 2021 | |
dc.identifier.doi | 10.18420/vrar2021_4 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/38689 | |
dc.language.iso | en | |
dc.publisher | Gesellschaft für Informatik e.V. | |
dc.relation.ispartof | GI VR / AR Workshop | |
dc.title | Virtuality between my Fingers – Investigation of Zoom Mechanisms for Visual Exploration of Virtual Environments | en |
dc.type | Text/long | |
gi.conference.date | 9.-10. September 2021 | |
gi.conference.location | Sankt Augustin |
Dateien
Originalbündel
1 - 1 von 1
Vorschaubild nicht verfügbar
- Name:
- GI_VRAR_21_paper_04.pdf
- Größe:
- 2.15 MB
- Format:
- Adobe Portable Document Format