Auflistung nach Autor:in "Colley, Ashley"
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- WorkshopbeitragDesign Cases for Rescue and Maintenance Robots in a Northern Use Context(Mensch und Computer 2022 - Workshopband, 2022) Colley, Ashley; Eto, Juri; Saavalainen, Juha; Hannula, Petri; Häkkilä, JonnaIn this paper, we describe our work on creating robot concepts for use in a northern peripheral context. We present three concept designs for maintenance and rescue robots for (sub)arctic use cases, where snow, cold and long distances create needs but also design challenges for robots. The concepts illustrate plausible use cases for outdoor robots in the north.
- KonferenzbeitragDesigning New Hospitals -Who Cares About the Patients?(Mensch und Computer 2019 - Tagungsband, 2019) Alhonsuo, Mira; Colley, AshleyThe design of hospital environments and processes impacts patients' experiences and feelings. This paper explores how patients' experiences are considered in the design process of new hospitals, specifically focusing on the use of co-design methods including patients. Prior work, largely focused on improvements to ongoing care processes, has highlighted a variety of challenges. Our investigation reflects on observations from weekly planning meetings and the use of virtual reality tools in the design phase of two new hospitals. Our findings suggest that, although opportunities exist for patient experience-centric innovation, the tight schedules and intangibility of new-build limit what is achievable.
- WorkshopbeitragUser Experience and Social Interaction with Robots(Mensch und Computer 2022 - Workshopband, 2022) Häkkilä, Jonna; Väänänen, Kaisa; Löchtefeld, Markus; Ahtinen, Aino; Kaipainen, Kirsikka; Rehm, Matthias; Paananen, Siiri; Hannula, Petri; Colley, AshleyRobots are an emerging area in human-computer interaction. Although different types of robots have been around for automation and maintenance tasks, they are now emerging more and more towards use cases with social interaction, bringing new opportunities and challenges for the designers. Robots are being integrated into different work and service domains, including office work, healthcare and education. When designing interactive technologies, we need to take into account different user groups, use contexts, and even cultural sensitivities to achieve good user experiences. With robots, also tangible interaction, the form factor, and physical appearance are part of the interactive system design. This workshop addresses interaction with robots, focusing especially on the user experience and social interaction side of it. The workshop invites researchers and practitioners to present their work, or position papers, on the topic and to discuss about related case studies, applications, research methods, and experiences.
- KonferenzbeitragWearEC Kits: Designing Toolkits for Exploring Subtle Visual Outputs on Wearables with Electrochromic Displays(Mensch und Computer 2022 - Tagungsband, 2022) Genç, Çağlar; Havlucu, Hayati; Puro, Elina; Colley, Ashley; Häkkilä, JonnaFor designers, exploring subtle visual output modalities in the early phases of wearable design is a challenging task. In this work, we present the design and implementation of two toolkits, Transparent and Programmable WearEC Kits, that aim to enable designers to quickly explore electrochromic displays (EC) as a subtle output modality for wearables. EC displays are graphical displays that transition between two predefined visual states when a small voltage is applied. They are flexible, transparent and can be fabricated in a free-form shape, which makes them fitting candidates for designing wearables. Our work contributes the description of the novel design and implementation of the WearEC kits and reports a design exploration study conducted with a fashion designer.