Auflistung nach Autor:in "Kuhlen, Torsten W."
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- PosterEnhancing Proxy Localization in World in Miniatures Focusing on Virtual Agents(GI VR / AR Workshop, 2023) Bönsch, Andrea; Coanda, Radu-Andrei; Kuhlen, Torsten W.
- KonferenzbeitragSeamless Hand-Based Remote and Close Range Interaction in Immersive Virtual Environments(Mensch und Computer 2018 - Workshopband, 2018) Zielasko, Daniel; Skorzinski, Uta; Kuhlen, Torsten W.; Weyers, BenjaminIn this work we describe a hybrid, hand-based interaction metaphor that makes remote and close objects in an HMD-based immersive virtual environment (IVE) seamlessly accessible. To accomplish this, different existing techniques, such as go-go and HOMER, were combined in a way that aims for generality, intuitiveness, uniformity and speed. A technique like this is one prerequisite for a successful integration of IVEs to professional everyday applications, such as data analysis workflows.
- WorkshopbeitragVirtual Reality as a Tool for Monitoring Additive Manufacturing Processes via Digital Shadows(GI VR / AR Workshop, 2024) Rupp, Daniel; Kuhlen, Torsten W.; Rarbach, Sven; Wiechel, Dominik; Pottebaum, Jens; Weidemann, Tizia; Tran, Duc Thanh; Day, Robin; Zielinski, Jonas; Koenig, Valentina; Bremer, Jan; Kosche, Thomas; Grimm, Andreas; Bergs, Thomas; Graessler, Iris; Weissker, TimWe present a data acquisition and visualization pipeline that allows experts to monitor additive manufacturing processes, in particular laser metal deposition with wire (LMD-w) processes, in immersive virtual reality. Our virtual environment consists of a digital shadow of the LMD-w production site enriched with additional measurement data shown on both static as well as handheld virtual displays. Users can explore the production site by enhanced teleportation capabilities that enable them to change their scale as well as their elevation above the ground plane. In an exploratory user study with 22 participants, we demonstrate that our system is generally suitable for the supervision of LMD-w processes while generating low task load and cybersickness. Therefore, it serves as a first promising step towards the successful application of virtual reality technology in the comparatively young field of additive manufacturing.