Auflistung nach Autor:in "Kurschl, Werner"
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- KonferenzbeitragAdaptive User Interfaces on Tablets to Support People with Disabilities(Mensch & Computer 2012 – Workshopband: interaktiv informiert – allgegenwärtig und allumfassend!?, 2012) Kurschl, Werner; Augstein, Mirjam; Stitz, HolgerWith the advent of tablet computers, touch screens, gesture-based interaction and speech recognition, sophisticated applications with Natural User Interfaces (NUIs) become state of the art. NUIs have the potential to support people with disabilities, e.g., in their daily activities or in acquiring specific skills. Yet, one main challenge is that this user group has diverse abilities and handicaps so that an interaction design must be highly configurable to make NUIs beneficial. The introduction of adaptivity might be promising in order to overcome configuration complexity and effort. This paper presents an approach to adaptive user interfaces on tablets to support people with disabilities.
- KonferenzbeitragAdaptive User Interfaces on Tablets to Support People With Disabilities(ABIS 2012, 2012) Kurschl, Werner; Augstein, Mirjam; Stitz, HolgerWith the advent of tablet computers, touch screens, gesture-based interaction and speech recognition, sophisticated applications with Natural User Interfaces (NUIs) become state of the art. NUIs have the potential to support people with disabilities, e.g., in their daily activities or in acquiring specific skills. Yet, one main challenge is that this user group has diverse abilities and handicaps so that an interaction design must be highly configurable to make NUIs beneficial. The introduction of adaptivity might be promising in order to overcome configuration complexity and effort. This paper presents an approach to adaptive user interfaces on tablets to support people with disabilities.
- KonferenzbeitragDevelopment Issues for Speech-Enabled Mobile Applications(Software Engineering 2007 – Fachtagung des GI-Fachbereichs Softwaretechnik, 2007) Kurschl, Werner; Mitsch, Stefan; Prokop, Rene; Schönböck, JohannesDeveloping a speech-based application for mobile devices requires work upfront, since mobile devices and speech recognition systems vary dramatically in their capabilities. While mobile devices can concisely be classified by their processing power, memory, operating system and wireless network speed it is a bit trickier for speech recognition engines. This paper presents a comprehensive approach that comprises a profound classification of speech recognition systems for mobile applications and a framework for mobile and distributed speech recognition. The framework called Gulliver speeds up the development process with multi-modal components that can be easily used in a GUI designer and with abstraction layers that support the integration of various speech recognition engines depending on the user’s needs. The framework itself provides the base for a model-driven development approach.
- KonferenzbeitragLearning Special Input Methods with Personalized Game Applications(Mensch und Computer 2016 – Workshopband, 2016) Neumayr, Thomas; Augstein, Mirjam; Vrecer, Stephan; Kurschl, Werner; Altmann, JosefPersonalization in interactive systems can take a variety of appearances, e.g., in the form of individually tailored content presentation, adaptive navigation concepts or layouts. It has been discussed in a number of domains such as e-learning, search or information retrieval and has become an important aspect also in the general context of human-computer interaction. The presented project focuses on the personalization of the interaction process itself. It provides a user modelling framework with emphasis on users’ interaction abilities and an infrastructure for i) the personalized and automated selection and configuration of input devices as well as ii) the individually tailored process of interaction with the applications using the framework. This short paper outlines the process of and relations among interaction modeling, further individual training of interaction abilities and personalized application configuration using the example of two simple games that make use of the framework.
- KonferenzbeitragMeasuring Physical Pressure in Smart Phone Interaction for People with Impairments(Mensch und Computer 2015 – Workshopband, 2015) Augstein, Mirjam; Kern, Daniel; Neumayr, Thomas; Kurschl, Werner; Altmann, Josef
- KonferenzbeitragMobile work clearance management – challenges and solutions(Mobile Informationssysteme – Potentiale, Hindernisse, Einsatz. 1. Fachtagung Mobilität und Mobile Informationssysteme (MMS), 2006) Kurschl, Werner; Mitsch, Stefan; Prokop, ReneWe present a system called MOSES, which is a mobile work clearance management system for complex and large-area industrial machines. Based on an extensive field study of current work clearance practices, we identified important challenges and developed several solutions. MOSES shows how an enterprise application, like an enterprise resource planning system, can be extended to improve occupational safety for maintenance personnel. The presented solution consists of a work clearance management extension for several existing enterprise resource planning systems and a mobile work clearance management for mobile devices. The paper also describes a framework called Smart Data Off The Spot (SmartDOTS) for building nomadic distributed enterprise applications that supports data replication and synchronization from various enterprise applications. The framework allows the modelling of business data, so that device-, network and task-specific data replication, and context-dependent network selection can be modelled and automatically be executed by the SmartDOTS framework. This paper shows the design and implementation of a prototypical mobile work clearance system, which uses the SmartDOTS approach.
- KonferenzbeitragModelling Touchless Interaction for People with Special Needs(Mensch & Computer 2014 - Workshopband, 2014) Augstein, Mirjam; Kurschl, WernerTouchless interaction has recently been gaining more and more attention through affordable input devices like Microsoft Kinect or Leap Motion. Touchless interaction is also attractive to people with impairments, however, few applications using touchless interaction have been made available to this target group so far. Usually, people with special needs receive individually configured software by their consultants which can be challenging because in many cases the performance regarding interaction with the system varies drastically, even from day to day. It is thus a valid objective to introduce a user modelling approach that can ultimately replace part of consultants’ time-consuming configuration tasks. This has partly been successfully implemented in the past regarding conventional and touch-based interaction. This paper presents a prototypic application for modelling touchless interaction capabilities of people with special needs and reports the results of an initial study.