Auflistung nach Autor:in "Stamminger, Marc"
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- KonferenzbeitragFor5G: Systematic approach for creating digital twins of cherry orchards(43. GIL-Jahrestagung, Resiliente Agri-Food-Systeme, 2023) Meyer, Lukas; Gilson, Andreas; Uhrmann, Franz; Weule, Mareike; Keil, Fabian; Haunschild, Bernhard; Oschek, Joachim; Steglich, Marco; Hansen, Jonathan; Stamminger, Marc; Scholz, OliverWe present a systematic approach for creating digital twins of cherry trees in orchards as part of the project “For5G: Digital Twin”. We aim to develop a basic concept for 5G applications in orchards using a mobile campus network. Digital twins monitor the status of individual trees in every aspect and are a crucial step for the digitalization of processes in horticulture. Our framework incorporates a transformation of photometric data to a 3D reconstruction, which is subsequently segmented and modeled using learning-based approaches. Collecting objective phenotypic features from individual trees over time and storing them in a knowledge graph offers a convenient foundation for gaining new insights. Our approach shows promising results at this point for creating a detailed digital twin of a cherry tree and ultimately the entire orchard.
- ZeitschriftenartikelReal-time Simulation of Human Vision using Temporal Compositing with CUDA on the GPU(PARS-Mitteilungen: Vol. 30, Nr. 1, 2013) Nießner, Matthias; Kuhnert, Nadine; Selgrad, Kai; Stamminger, Marc; Michelson, GeorgWe present a novel approach that simulates human vision including visual defects such as glaucoma by temporal composition of human vision in real-time on the GPU. Thereforewe determine eye focus points every time step and adapt the lens accommodation of our virtual eye model accordingly. The focal distance is then used to determine bluriness of observed scene regions; i.e.we compute defocus for all visible pixels. In order to simulate the visual memory we introduce a sharpness field where we integrate defocus values temporally. That allows for memorizing sharply perceived scene points. For visualizationwe ray trace the virtual scene environment while incorporating depth of field based on the sharpness field data. Thusour al- gorithm facilitates the simulation of human vision mimicing the visual memory. We consider this to be particularly useful for illustration purposes for patients with vi- sual defects such as glaucoma. In order to run our algorithm in real-time we employ massively parallel graphics hardware.
- ZeitschriftenartikelReal-time Simulation of Human Vision using Temporal Compositing with CUDA on the GPU(PARS: Parallel-Algorithmen, -Rechnerstrukturen und -Systemsoftware: Vol. 30, No. 1, 2013) Nießner, Matthias; Kuhnert, Nadine; Selgrad, Kai; Stamminger, Marc; Michelson, GeorgWe present a novel approach that simulates human vision including visual defects such as glaucoma by temporal composition of human vision in real-time on the GPU. Therefore, we determine eye focus points every time step and adapt the lens accommodation of our virtual eye model accordingly. The focal distance is then used to determine bluriness of observed scene regions; i.e., we compute defocus for all visible pixels. In order to simulate the visual memory we introduce a sharpness field where we integrate defocus values temporally. That allows for memorizing sharply perceived scene points. For visualization, we ray trace the virtual scene environment while incorporating depth of field based on the sharpness field data. Thus, our algorithm facilitates the simulation of human vision mimicing the visual memory. We consider this to be particularly useful for illustration purposes for patients with visual defects such as glaucoma. In order to run our algorithm in real-time we employ massively parallel graphics hardware.
- KonferenzbeitragTowards Forensic Exploitation of 3-D Lighting Environments in Practice(SICHERHEIT 2018, 2018) Seuffert, Julian; Stamminger, Marc; Riess, ChristianThe goal of image forensics is to determine authenticity and origin of a digital image or video without an embedded security scheme. Among the existing methods, the probably most well-known physics-based approach is to validate the distribution of incident light on objects of interest. Inconsistent lighting environments are considered as an indication of image splicing. However, one drawback of this approach is that it is quite challenging to use it in practice. In this work, we propose several practical improvements to this approach. First, we propose a new way of comparing lighting environments. Second, we present a factorization of the overall error into its individual contributions, which shows that the biggest error source are incorrect geometric fits. Third, we propose a confidence score that is trained from the results of an actual implementation. The confidence score allows to define an implementation- and problem-specific threshold for the consistency of two lighting environments.