Auflistung nach Schlagwort "Empowerment"
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- KonferenzbeitragBuilding Bridges Through Design: Game Design Strategies to Empower Young Adults Taking Social Offers - Results From a Pilot Study(Mensch und Computer 2023 - Tagungsband, 2023) Lindemann, Leonie; Volkmann, Torben; Jochems, NicoleIn this work, we analyze whether the empowerment of young adults can be supported through gamified design approaches in a socio-spatial context. Based on a literature research, relevant empowerment factors were identified. Further, we give an overview of different gamified approaches to strengthen empowerment. We tested the results of our literature research within the implementation of a web-based application in the context of a project, which deals with digital participation processes for the youth. We suggest that gamified approaches within a web-app can be used to strengthen the empowerment of young adults in a socio-spatial context. In this paper, we focus on our process of gamifying the utilization of social offers (e.g., leisure activities, participation offers, youth welfare services) to strengthen the empowerment of young adults and thereby establish foundations for future studies examining the effect of game elements on the empowerment of young adults.
- ZeitschriftenartikelDesigning for empowerment – An investigation and critical reflection(it - Information Technology: Vol. 61, No. 1, 2019) Schneider, HannaTechnology bears the potential to empower people – to help them tackle challenges they would otherwise give up on or not even try, to make experiences possible that they did not have access to before. One type of such technologies – the application area of the thesis presented here – is health and wellbeing technology (HWT), such as digital health records, physical activity trackers, or digital fitness coach applications. Researchers and companies alike often claim that HWTs empower people to live healthier and happier lives. However, there is reason to challenge and critically reflect on these claims and underlying assumptions as more and more researchers are finding that technologies described as empowering turn out to be “disempowering”. This critical reflection is the starting point of the thesis presented here: Can HWTs really empower people in their everyday lives? If so, how can we design for empowerment? In my cumulative dissertation, I combine studies on existing HWTs, such as patient-controlled electronic health records and personalized mobile fitness coaches with the development of novel prototypes such as transparent digital fitness coaches that communicate their rationale to the user. By reflecting on these case studies, I come to revisit the sometimes washed-out meaning of “empowerment” in “empowering technologies”; I introduce a framework to establish conceptual clarity; and I suggest three principles to design for empowerment based on my own work and the Capability Approach by Sen and Nussbaum that aim to inform and inspire research on HWTs and beyond.
- KonferenzbeitragSensor-Probes zur partizipativen Entwicklung für das Internet der Dinge(Mensch und Computer 2017 - Workshopband, 2017) Bischof, Andreas; Kurze, Albrecht; Storz, Michael; Totzauer, Sören; Lefeuvre, Kevin; Jakob, Sebastian; Berger, ArneWie können vernetzte Produkte für das „Smart Home“ unter Einbeziehung von Verwenderinnen und Verwendern gestaltet werden? Der Beitrag diskutiert diese Frage unter Rückgriff auf das Konzept „situierter Daten“, das in einer methodischen Kombination von Sensordaten und den sozialen Praktiken der Akteure und Akteurinnen besteht. Zur Umsetzung dieser Methodik wird ein dreiteiliges System aus vernetzten Sensoren, Cultural Probe-Studie und (Gruppen-) Diskussionsformat präsentiert.