Auflistung nach Schlagwort "virtual"
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- KonferenzbeitragIn Case You Don't Know What To Play. Framework for a VR Application that manipulates Time Perception through spatial distortion.(Mensch und Computer 2021 - Tagungsband, 2021) Morat, Paul; Schwerdtfeger, Aaron; Heidmann, FrankIn Case You Don’t Know What To Play is a framework for designing a Virtual Reality application that uses spatial distortion to influence the user’s visual perception and ultimately shall manipulate their sense of time. Spatial orientation allows us to judge distances regarding their temporal component. In particular, in self-motion we can estimate the duration it takes to cover a given distance, since time and spatial perception are connected. This connection can be broken with the help of Virtual Reality technology and a perceptual conflict can be created.
- KonferenzbeitragTransforming Code-Review Practices: An Action Research Study with Collaborative Software Visualization in SEE(Softwaretechnik-Trends Band 44, Heft 2, 2024) Augustinowski, Sarah; Cheema, Azim; Gawenda, LysanderSEEIA stands for Software Engineering Experience In Action. It is an continuation of an ongoing bachelor project (SEE), where the authors of this paper are part of. The main goal of SEE is to visualize software and presenting software projects as code cities in virtual rooms for distributed development teams and the goal in this cycle of the bachelor project is to test our software in action, hence the name SEEIA. The current emphasis on improving SEE centers around the code-review process, employing action research methods and collaborating with an industrial partner. This paper summarizes the current state of our ongoing project.
- KonferenzbeitragUsing Vision Videos in Virtual Focus Groups: Experiences and Recommendations(Softwaretechnik-Trends Band 41, Heft 1, 2021) Karras,O.; Polst, S.; Späth, K.Facilitated meetings are an established practice for the requirements engineering activities elicitation and validation. Focus groups are one well-known technique for implementing this practice. Some researchers have already reported the success ful use of vision videos for stimulating active discussions among the participants of on-site focus groups, e.g., for validating scenarios and eliciting feedback. These vision videos show scenarios of a system vision. In this way, the videos serve all parties involved as a visual reference point to actively disclose, discuss, and align their mental models of the future system to achieve a shared understanding. In the joint project TrUSD, we had planned to conduct such an on-site focus group using a vision video to validate a scenario of a future software tool, the so-called PrivacyDashboard. However, the COVID-19 pandemic and its associated measures led to an increase in remote working, which also affected us. Therefore, we had to replan and conduct the focus group virtually. We re port about our experiences and recommendations for the use of vision videos in virtual focus groups.