Auflistung nach Schlagwort "visual impairments"
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- KonferenzbeitragIndoor Navigation for People with Special Requirements: Results of a User-Centered Design Approach and Possible Design Solutions(Mensch und Computer 2024 - Workshopband, 2024) Hattstein, Jette; Molthahn, Jan-PhillipWith aging demographics and a large population of visually impaired individuals already, there is an increasing need for inclusive design solutions. This contribution aims to address the challenges individuals with visual impairments and older adults face navigating indoor environments. Through iterative user research and by including different perspectives and expertise, requirements were collected and analyzed. Based on these, possible design solutions for a guidance system that ensures high accessibility were developed. The proposed design solutions will leverage advanced technologies such as indoor positioning systems, tactile interfaces and audio cues to provide real-time navigation assistance tailored to the specific needs of users with visual impairments and older adults. With this the project aims to empower individuals with visual impairments and older adults to navigate indoor environments with confidence and independence, thereby promoting social inclusion and improving overall well-being.
- WorkshopbeitragTowards Inclusive Conversations in Virtual Reality for People with Visual Impairments(Mensch und Computer 2022 - Workshopband, 2022) Wieland, Markus; Machulla, TonjaCurrent mainstream social Virtual Reality (VR) spaces pose barriers to the equal participation of people with visual impairments (PVI) in social interactions. At present, VR is first and primarily a visual medium with a strong emphasis on the visual design of the VR scene and the available avatars. If social communication cues, such as non-verbal communication, are available at all, they are often not provided in a form accessible to PVI. Such cues are essential in social interactions to successfully participate in social interactions and experience a conversation in VR as realistic. Here, we summarize previous research regarding specific requirements for social VR spaces to be accessible to PVIs. We describe how people with disabilities recognize and identify potential conversational partners and how non-verbal communication works between PVI and sighted people. Our goal was to provide an overview of valuable features that can be implemented for inclusive conversations in a social VR space.