Auflistung nach Schlagwort "workflow"
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- ZeitschriftenartikelDas BONITAS-System(Wirtschaftsinformatik: Vol. 44, No. 1, 2002) Haase, Paul-Gerhard; Nastansky, LudwigTool support for professional credit-rating is currently dominated by data-oriented approaches. This results in primarily focusing on hard facts in the financial institutions’ process of evaluating credit inquiries of their customers. Content objects and arguments which cannot algorithmically be mapped onto rigid data-tables („soft facts”), however, with the potential of having a decisive impact on credit assessment, tend to be not sufficiently and appropriately placed into consideration. The BONITAS system overcomes this structural lack of information processing in traditional credit management systems in adding to the traditional approach innovative groupware-enabled capabilities. Compound documents in a messaging context are used to be integrative containers for all relevant information. These documents support both information gathering and evaluation of „hard” data and „soft” facts as well as semi-structured information gathering workflows allowing for a continuum of assessment-specific process options. The creation of valid and marketable business knowledge in credit management processes is basically team-driven. Thus, the essential features of groupware-based information management systems, i.e. their outstanding capabilities in communication, collaboration and coordination, represent critical baselines for improving the decision quality in credit-rating. An important goal of the BONITAS system is to aim at creating a constantly improved knowledge base on credit management workflows. This knowledge base is continuously being maintained in the operational progress of customer projects. It enables the financial institution to judge on the financial strength of upcoming clients in a holistic and anticipating evaluation process superior to traditional much more static assessments.
- ZeitschriftenartikelE-MEMO: Referenzmodelle zur ökonomischen Realisierung leistungsfähiger Infrastrukturen für Electronic Commerce(Wirtschaftsinformatik: Vol. 46, No. 5, 2004) Frank, UlrichFor many companies, the development of a competitive E-Commerce strategy and even more so its implementation is a huge challenge. This paper presents a method that is aimed at reducing substantially cost and risk of such an endeavour. The method has been adapted from an existing method for multi-perspective enterprise modelling. It supports strategy analysis and design as well as the corresponding organisational design. It also fosters the configuration of supporting information systems. Besides specialized process models, the method offers reference models for strategy design and a library of business process models. The process models can be transformed automatically into workflow schemata.
- KonferenzbeitragTowards Maintainable Resilient Production SystemsHansert, Jonas; Koch, Sandro; Wunderlich, Tim; Ihlenfeldt, Steffen; Schlegel, ThomasPredictable and unpredictable errors both pose threats to production systems and need to be addressed to avoid standstills, damages or even injuries. For this reason, we derive requirements for the structure of resilient production systems and propose an architecture to address these requirements. A decoupled interaction schema allows to reconfigure the compilation of the production system’s electrical and mechanical parts. The collaboration between its services enables the production system to automatically propose mitigation strategies in case of an unforeseen error. This is achieved by monitoring the process execution and extending the process models as well as the workflow engine to allow for dynamically addressing the executing components.
- WorkshopbeitragWorkshop adaptive Serious Games: Workflow zur Generierung einer Spielidee(Mensch und Computer 2019 - Workshopband, 2019) Hammel, Katharina; Schade, Cornelia; Adelsberg, BjornWir spielen, bauen, gestalten, reflektieren und diskutieren im Workshop mit ProjektleiterInnen, -mitarbeiterInnen, EntwicklerInnen und WissenschaftlerInnen einen Workflow zur Erstellung eines Spielkonzeptes. Der Workshop beginnt mit einem Vortrag, welcher grundlegende Eigenschaften eines adaptiven Spielkonzeptes vorstellt sowie erste Ansätze eines möglichen Workflows diskutiert. Anschließend werden mögliche Ideen, Anwendungen, Herausforderungen und Lösungen im Stationenbetrieb mit allen Teilnehmenden spielerisch erarbeitet. Bevor wir Game Over gehen, ist eine kleine Feedbackrunde am Ende des Workshops angedacht.