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dc.contributor.authorEbert, Achim
dc.contributor.authorGershon, Nahum D.
dc.contributor.authorVeer, Gerrit C.
dc.date2012-05-01
dc.date.accessioned2018-01-08T09:15:48Z
dc.date.available2018-01-08T09:15:48Z
dc.date.issued2012
dc.identifier.issn1610-1987
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/11285
dc.description.abstractHuman-Computer Interaction (HCI) is a term known since the early 1980s. In HCI, the user plays the central role, much more than the computer hardware or software by itself. It is a multi-disciplinary research field, populated by researchers and practitioners from areas like psychology and cognitive sciences, ergonomics, sociology, computer science, graphic design, business, and more. In order to build really usable interfaces, the knowledge and engagement of every single related field are basic prerequisites. We are taking a look on how selected areas have contributed to HCI in recent years.
dc.publisherSpringer
dc.relation.ispartofKI - Künstliche Intelligenz: Vol. 26, No. 2
dc.relation.ispartofseriesKI - Künstliche Intelligenz
dc.titleHuman-Computer Interaction
dc.typeText/Journal Article
mci.reference.pages121-126
gi.identifier.doi10.1007/s13218-012-0174-7


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