Towards an open product repository using playful crowdsourcing
Abstract
Despite the ubiquity of barcodes there is no common product repository available today linking product master data to the corresponding barcodes. This paper proposes a social network game (Product Empire) that motivates users to scan barcodes and to enter basic product information, such as product name, brand and category and to upload a picture. A first prototype has been implemented and applied in an initial formative user study with 10 users who have generated 80 product scans with user-generated descriptions in a week time frame. This result shows the potential of generating an open product repository by motivating users with a game approach.
- Citation
- BibTeX
Budde, A. & Michahelles, F.,
(2010).
Towards an open product repository using playful crowdsourcing.
In:
Fähnrich, K.-P. & Franczyk, B.
(Hrsg.),
INFORMATIK 2010. Service Science – Neue Perspektiven für die Informatik. Band 1.
Bonn:
Gesellschaft für Informatik e.V..
(S. 600-605).
@inproceedings{mci/Budde2010,
author = {Budde, Andreas AND Michahelles, Florian},
title = {Towards an open product repository using playful crowdsourcing},
booktitle = {INFORMATIK 2010. Service Science – Neue Perspektiven für die Informatik. Band 1},
year = {2010},
editor = {Fähnrich, Klaus-Peter AND Franczyk, Bogdan} ,
pages = { 600-605 },
publisher = {Gesellschaft für Informatik e.V.},
address = {Bonn}
}
author = {Budde, Andreas AND Michahelles, Florian},
title = {Towards an open product repository using playful crowdsourcing},
booktitle = {INFORMATIK 2010. Service Science – Neue Perspektiven für die Informatik. Band 1},
year = {2010},
editor = {Fähnrich, Klaus-Peter AND Franczyk, Bogdan} ,
pages = { 600-605 },
publisher = {Gesellschaft für Informatik e.V.},
address = {Bonn}
}
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More Info
ISBN: 978-3-88579-269-7
ISSN: 1617-5468
xmlui.MetaDataDisplay.field.date: 2010
Language:
(en)

Content Type: Text/Conference Paper