GI LogoGI Logo
  • Login
Digital Library
    • All of DSpace

      • Communities & Collections
      • Titles
      • Authors
      • By Issue Date
      • Subjects
    • This Collection

      • Titles
      • Authors
      • By Issue Date
      • Subjects
Digital Library Gesellschaft für Informatik e.V.
GI-DL
    • English
    • Deutsch
  • English 
    • English
    • Deutsch
Search 
  •   DSpace Home
  • Fachbereiche
  • Mensch-Computer-Interaktion (MCI)
  • Mensch und Computer
  • Mensch und Computer 2019
  • Tagungsband MuC 2019
  • Search
JavaScript is disabled for your browser. Some features of this site may not work without it.
  •   DSpace Home
  • Fachbereiche
  • Mensch-Computer-Interaktion (MCI)
  • Mensch und Computer
  • Mensch und Computer 2019
  • Tagungsband MuC 2019
  • Search

Search

DiscoverDiscover

Filters

Use filters to refine the search results.

Now showing items 1-3 of 3

Results Per Page:Sort Options:

A VR Study on Freehand vs. Widgets for 3D Manipulation Tasks 

Mensch und Computer 2019 - Tagungsband Schlünsen, Robin; Ariza, Oscar; Steinicke, Frank
We present in this article the results of a study based on a hand-based 3D UI toolkit we developed which can be easily adapted and reused in VR applications with hand-tracking. We evaluated hand-based and widget-based manipulation methods as well as different multimodal cues for 3D manipulation and system-control tasks. ...

An Active Tangible Device for Multitouch-Display Interaction 

Mensch und Computer 2019 - Tagungsband Brauer, Christoph; Ariza, Oscar; Steinicke, Frank
In this article, we introduce an interactive tangible input device (TID) for touchscreens. Our approach complements a passive TID design by active microcontroller-driven features focusing on user-experience aspects. The TID provides battery-powered wireless operation, autonomous position sensing capabilities, visual and ...

KiVR Sports: Influencing the Users Physical Activity in VR by using Audiovisual Stimuli in Exergames 

Mensch und Computer 2019 - Tagungsband Kirsch, Kolja; Schatzschneider, Christian; Garber, Carina; Rosenberger, Aila; Kirsten, Konya; Ariza, Oscar; Steinicke, Frank; Bruder, Gerd
In traditional fitness or exercise situations, people often lack motivation. Fitness video games try to enhance exercise by combining cognitive game demands with physical activity and body coordination. Building on results of interdisciplinary game research, we designed and evaluated a dynamically-adaptive fitness game ...

About uns | FAQ | Help | Imprint | Datenschutz

Gesellschaft für Informatik e.V. (GI), Kontakt: Geschäftsstelle der GI
Diese Digital Library basiert auf DSpace.

 

 

Discover

Author

Ariza, Oscar (3)
Steinicke, Frank (3)Brauer, Christoph (1)Bruder, Gerd (1)Garber, Carina (1)Kirsch, Kolja (1)Kirsten, Konya (1)Rosenberger, Aila (1)Schatzschneider, Christian (1)Schlünsen, Robin (1)

Subject

3D interaction (1)active tangible (1)digital fabrication (1)exergames (1)freehand interaction (1)hand tracking (1)heart rate (1)HIIT (1)interaction (1)multitouch (1)... View More

Date Issued

2019 (3)

Has File(s)

Yes (2)No (1)

About uns | FAQ | Help | Imprint | Datenschutz

Gesellschaft für Informatik e.V. (GI), Kontakt: Geschäftsstelle der GI
Diese Digital Library basiert auf DSpace.