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dc.contributor.authorWeiß, Sebastian
dc.contributor.authorHeuten, Wilko
dc.date.accessioned2019-09-05T01:07:48Z
dc.date.available2019-09-05T01:07:48Z
dc.date.issued2019
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/25226
dc.description.abstractStress is an influencing factor in safety-critical environments as it has been shown to have adverse affects on both nurses and patients. However, if correctly handled, it can increase efficiency. Virtual reality (VR) has become a wide-spread medium with use cases in many different industries, such as medicine, military, and aviation. The possibility of VR to create an immersive experience in a realistic depiction of the working environments including typical stressors, such as an ICU, makes it a good candidate as a training tool. This work outlines possible technologies and applications to create and measure stress for a wholistic training experience.en
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofMensch und Computer 2019 - Workshopband
dc.relation.ispartofseriesMensch und Computer
dc.subjectVirtual Environments
dc.subjectVirtual Reality
dc.subjectStress
dc.subjectNursing
dc.titleExploring Stress Creation in VR for Task-Based Training in Nursingen
dc.typeText/Conference Poster
dc.pubPlaceBonn
mci.document.qualitydigidoc
mci.conference.sessiontitleMCI-WS28: Virtuelle und Augmentierte Realität für Gesundheit und Wohlbefinden

mci.conference.locationHamburg
mci.conference.date8.-11. September 2019
dc.identifier.doi10.18420/muc2019-ws-601


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