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A Hybrid and Modular Framework for Mobile Campus Applications 

i-com: Vol. 14, No. 1 Kiy, Alexander; Geßner, Hendrik; Lucke, Ulrike; Grünewald, Franka
Mobile devices and associated applications (apps) are an indispensable part of daily life and provide access to important information anytime and anywhere. However, the availability of university-wide services in the mobile sector is still poor. If they exist they usually result from individual activities of students and ...

Mobilität, Adaptivität und Kontextbewusstsein im E-Learning 

i-com: Vol. 11, No. 1 Lucke, Ulrike; Specht, Marcus
Die weite Verbreitung drahtloser Netze und mobiler Endgeräte ermöglicht nicht nur einen orts- und zeitunabhängigen Zugang zu Bildungsangeboten, sondern auch deren Anpassung an Person, Ort und Umfeld sowie die nahtlose Verschmelzung verschiedener Lernorte.

Forschungsherausforderung des E-Learning 

i-com: Vol. 11, No. 1 Lucke, Ulrike; Schroeder, Ulrik

RouteMe – Routing in Ad-hoc-Netzen als pervasives Lernspiel 

i-com: Vol. 12, No. 1 Zender, Raphael; Dehne, Julian; Geßner, Hendrik; Lucke, Ulrike
Exkursionen (Field Trips) verbinden Lerninhalte mit realen Erlebnissen außerhalb des Hörsaals und sind somit in einer Reihe von Fachrichtungen eine beliebte Methode für einen möglichst persistenten Wissenstransfer. Im Informatikunterricht ist diese Methode bisher nur sehr begrenzt einsetzbar, da Artefakte oftmals virtuell, ...

Potentials of Virtual Reality as an Instrument for Research and Education 

i-com: Vol. 18, No. 1 Zender, Raphael; Knoth, Alexander H.; Fischer, Martin H.; Lucke, Ulrike
Virtual Reality (VR) is currently on everyone’s lips for various purposes. Although the hype is currently nearing its productive plateau, there are still uncertainties about the utilization and potential of the technology in research and educational contexts. Together with the two following articles on the subject of VR ...

A Comprehensive Classification of 3D Selection and Manipulation Techniques 

Mensch und Computer 2019 - Tagungsband Weise, Matthias; Zender, Raphael; Lucke, Ulrike
The importance of 3D interaction is constantly increasing – not least because of new developments in ubiquitous computing and augmented and virtual reality. Current 3D user interfaces allow for an expressive and accurate input in three-dimensional space. 3D interaction techniques are responsible for mapping the ...

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Gesellschaft für Informatik e.V. (GI), Kontakt: Geschäftsstelle der GI
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Author

Lucke, Ulrike (6)
Zender, Raphael (3)Geßner, Hendrik (2)Dehne, Julian (1)Fischer, Martin H. (1)Grünewald, Franka (1)Kiy, Alexander (1)Knoth, Alexander H. (1)Schroeder, Ulrik (1)Specht, Marcus (1)... View More

Subject

3D Interaction Techniques (1)3D Manipulation (1)3D Selection (1)Adaptivity (1)Classification (1)Context-Awareness (1)Education (1)Framework (1)Hybrid App (1)Lernspiele (1)... View More

Date Issued

2012 (2)2019 (2)2013 (1)2015 (1)

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About uns | FAQ | Help | Imprint | Datenschutz

Gesellschaft für Informatik e.V. (GI), Kontakt: Geschäftsstelle der GI
Diese Digital Library basiert auf DSpace.