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A proposal for a lightweight rigorous UML-based development method for reliable systems
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2001
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A lightweight UML-based software development method for building reliable software systems is proposed. It attempts to combine the coding emphasis of Extreme Programming with the utility of modelling, while offering a counterpoint to Extreme Modelling. The method is built atop of a subset of UML, making use of contracts for documentation and for run-time (and potentially static) checking. Rules are given to establish consistency of views of a system, and a proposal for a tool pro- totype that implements the diagrams and which helps to establish their consistency is outlined. The key elements of a process, which emphasizes rapid production of code and test drivers, are also outlined.