Mensch und Computer 2020 - Tagungsband Hartfill, Judith; Gabel, Jenny; Neves-Coelho, Daniel; Vogel, Daniel; Räthel, Fabian; Tiede, Simon; Ariza, Oscar; Steinicke, Frank
In this paper, we introduce Word Saber, a virtual reality (VR) edu-game for vocabulary learning. The game design and game mechanics are inspired by Beat Saber, where players have to cut virtual cubes from predefined directions by using bi-manual interactions with two lightsabers. Word Saber uses a similar concept, but ...