Browsing Künstliche Intelligenz 34(1) - März 2020 by Subject
Subject |
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Affective computing [1] |
Ancient games [1] |
Artificial agents [1] |
Artificial intelligence [1] |
Automated theorem proving [1] |
Betting strategy [1] |
Competition [1] |
Deckbuilding [1] |
Deep convolutional neural networks [1] |
Digital archæoludology [1] |
Digital games [1] |
Digital Ludeme Project [1] |
Evolutionary algorithms [1] |
Football [1] |
Game tree search [1] |
Gameplaying [1] |
Games [1] |
General game systems [1] |
Generative design [1] |
Hearthstone [1] |