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  •   DSpace Home
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  • i-com - Journal of Interactive Media
  • i-com Band 21 (2022) Heft 1
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QuarantivityVR: Supporting Self-Embodiment for Non-HMD Users in Asymmetric Social VR Games 

i-com: Vol. 21, No. 1 Yassien, Amal; Soliman, Mohamed Ahmed; Abdennadher, Slim
The prevalence of immersive head-mounted display (HMD) social virtual reality (VR) applications introduced asymmetric interaction among users within the virtual environment (VE). Therefore, researchers opted for (1) exploring the asymmetric social VR interaction dynamics in only co-located setups, (2) assigning interdependent ...

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Gesellschaft für Informatik e.V. (GI), Kontakt: Geschäftsstelle der GI
Diese Digital Library basiert auf DSpace.

 

 

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Author

Abdennadher, Slim (1)
Soliman, Mohamed Ahmed (1)
Yassien, Amal (1)

Subject

Asymmetric Interactions (1)
Self-Embodiment (1)Social VR (1)Visual-Motor Synchrony (1)... View More

Date Issued

2022 (1)

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About uns | FAQ | Help | Imprint | Datenschutz

Gesellschaft für Informatik e.V. (GI), Kontakt: Geschäftsstelle der GI
Diese Digital Library basiert auf DSpace.