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dc.contributor.authorSikking, Peterde_DE
dc.contributor.editorBosenick, Timde_DE
dc.contributor.editorHassenzahl, Marcde_DE
dc.contributor.editorPeissner, Matthiasde_DE
dc.contributor.editorMüller-Prove, Matthiasde_DE
dc.date.accessioned2017-11-18T00:42:08Z
dc.date.available2017-11-18T00:42:08Z
dc.date.issued2006
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/6000
dc.description.abstractWe present a hands-on user interaction architecture process, that can be adapted to many software project situations, whether desktop, web or mobile. One of the most important aspects is to define a product vision with the project team, to provide a foundation for further methods.de_DE
dc.publisherFraunhofer Verlagde_DE
dc.relation.ispartofTagungsband UP06de_DE
dc.relation.ispartofseriesUsability Professionalsde_DE
dc.subjectpracticalde_DE
dc.subjectprocessde_DE
dc.subjectproduct visionde_DE
dc.titleHands-on User InteractionArchitecturede_DE
dc.typeotherde_DE
dc.pubPlaceStuttgartde_DE
mci.document.qualitydigidocde_DE
mci.reference.pages164-166de_DE
mci.conference.sessiontitleInteraktionsdesignde_DE


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