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dc.contributor.authorHuber, Michael J.
dc.contributor.authorLeimeister, Jan Marco
dc.contributor.authorKrcmar, Helmut
dc.contributor.editorKain, Saskiade_DE
dc.contributor.editorStruve, Doreende_DE
dc.contributor.editorWandke, Hartmutde_DE
dc.date.accessioned2017-11-22T14:45:23Z
dc.date.available2017-11-22T14:45:23Z
dc.date.issued2009
dc.identifier.isbn978-3-8325-2181-3en_US
dc.identifier.urihttp://dl.gi.de/handle/20.500.12116/7185
dc.description.abstractIn the field of Open Innovation, virtual communities set up by companies in order to integrate customers into their innovation process are a new and promising instrument. As there is actually a lack of systematic approaches for designing these communities, in this paper, we propose a pattern based two-step model, which enables non-intuitive design choices for virtual communities for innovations.de_DE
dc.language.isoende_DE
dc.publisherLogos Verlagde_DE
dc.relation.ispartofWorkshop-Proceedings der Tagung Mensch & Computer 2009de_DE
dc.titleTowards a pattern based approach for designing virtual communities for innovationsde_DE
dc.typeworkshopde_DE
dc.pubPlaceBerlinde_DE
mci.document.qualitydigidocde_DE
mci.reference.pages42-47de_DE
mci.conference.sessiontitleOpen Design Spaces (ODS) – Innovation durch Nutzerbeteiligungde_DE


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