Gamification and the Trough of Disillusionment
Author:
Abstract
Consulting agencies predict a drop in the visibility of gamification as studies report more and more negative results. We re-evaluate studies with positive results from a recent literature review with regards to the effects of gamification reported therein. We find that most reviewed studies do not actually report net-positive results and discuss reasons as to why gamification seemingly fails to deliver. One major Potenzial reason identified is the variance in motivations to play games.
- Citation
- BibTeX
Broer, J.,
(2014).
Gamification and the Trough of Disillusionment.
In:
Butz, A., Koch, M. & Schlichter, J.
(Hrsg.),
Mensch & Computer 2014 - Workshopband.
Berlin:
De Gruyter Oldenbourg.
(S. 389-395).
@inproceedings{mci/Broer2014,
author = {Broer, Jan},
title = {Gamification and the Trough of Disillusionment},
booktitle = {Mensch & Computer 2014 - Workshopband},
year = {2014},
editor = {Butz, Andreas AND Koch, Michael AND Schlichter, Johann} ,
pages = { 389-395 },
publisher = {De Gruyter Oldenbourg},
address = {Berlin}
}
author = {Broer, Jan},
title = {Gamification and the Trough of Disillusionment},
booktitle = {Mensch & Computer 2014 - Workshopband},
year = {2014},
editor = {Butz, Andreas AND Koch, Michael AND Schlichter, Johann} ,
pages = { 389-395 },
publisher = {De Gruyter Oldenbourg},
address = {Berlin}
}
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More Info
ISBN: 978-3-11-034450-9
xmlui.MetaDataDisplay.field.date: 2014
Language:
(en)

Content Type: workshop