A Zooming Concept for an Interactive Non-linear Video Authoring Software
dc.contributor.author | Meixner, Britta | de_DE |
dc.contributor.author | Grill, Christoph | de_DE |
dc.contributor.author | Kosch, Harald | de_DE |
dc.contributor.editor | Reiterer, Harald | |
dc.contributor.editor | Deussen, Oliver | |
dc.date.accessioned | 2017-11-22T15:00:42Z | |
dc.date.available | 2017-11-22T15:00:42Z | |
dc.date.issued | 2012 | |
dc.description.abstract | Authoring tools for interactive non-linear videos or hypervideos often use the graph-based pattern for defining the structure between single elements of the multimedia-presentation. Visualization improvements like zooming and focus+context are rarely used. Elements of one category (for example videos, images, etc.) are represented by one uniform-looking icon, which makes it difficult to find elements in larger projects. This work illustrates that semantic and geometric zooming in combination with overview+detail views and a fisheye zoom are able to increase the attractiveness of the GUI and decrease the task completion time for several tasks. | de_DE |
dc.identifier.isbn | 978-3-486-71879-9 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/7773 | |
dc.language.iso | en | de_DE |
dc.publisher | Oldenbourg Verlag | |
dc.relation.ispartof | Mensch & Computer 2012: interaktiv informiert – allgegenwärtig und allumfassend!? | |
dc.subject | Scene Graph | de_DE |
dc.subject | Semantic | de_DE |
dc.subject | Zoom | de_DE |
dc.subject | Fisheye | de_DE |
dc.subject | GUI | de_DE |
dc.title | A Zooming Concept for an Interactive Non-linear Video Authoring Software | de_DE |
dc.type | Text/Conference Paper | de_DE |
gi.citation.endPage | 292 | |
gi.citation.publisherPlace | München | |
gi.citation.startPage | 283 | de_DE |
gi.conference.sessiontitle | Videos und Interaktion | de_DE |
gi.document.quality | digidoc |
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