A Study on Creativity in Requirements Engineering
dc.contributor.author | Schmid, Klaus | |
dc.date.accessioned | 2023-05-23T08:29:15Z | |
dc.date.available | 2023-05-23T08:29:15Z | |
dc.date.issued | 2006 | |
dc.description.abstract | The first step of requirements engineering is always: deciding what to build. While it may seem trivial, it is sometimes the hardest step in the whole project. In this report, we illustrate some experiences with a miniature creativity session that focused on the what-to-build question. The very limited time frame allowed at the same time very detailed controlling of the overall results. Thus, we can provide here quantitative results on the success of the workshop. | en |
dc.identifier.pissn | 0720-8928 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/41622 | |
dc.language.iso | en | |
dc.publisher | Geselllschaft für Informatik e.V. | |
dc.relation.ispartof | Softwaretechnik-Trends Band 26, Heft 1 | |
dc.subject | Creativity | |
dc.subject | Requirements Engineering | |
dc.subject | Industrial Case Study | |
dc.title | A Study on Creativity in Requirements Engineering | en |
dc.type | Text/Journal Article | |
gi.citation.publisherPlace | Bonn | |
gi.conference.sessiontitle | Berichte aus den Fachgruppen und Arbeitskreisen |
Dateien
Originalbündel
1 - 1 von 1