Developing a hybrid Escape Game to enhance Digital Sovereignty across all ages: Entwicklung eines hybriden Escape Games zur altersübergreifenden Förderung digitaler Souveränität
dc.contributor.author | Krüger, Anita Susann | |
dc.contributor.author | Dittert, Nadine | |
dc.contributor.author | Lucke, Ulrike | |
dc.date.accessioned | 2024-10-08T15:13:00Z | |
dc.date.available | 2024-10-08T15:13:00Z | |
dc.date.issued | 2024 | |
dc.identifier.doi | 10.1145/3670653.3677478 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/44856 | |
dc.language.iso | en | |
dc.pubPlace | New York, NY, USA | |
dc.publisher | Association for Computing Machinery | |
dc.relation.ispartof | Proceedings of Mensch und Computer 2024 | |
dc.title | Developing a hybrid Escape Game to enhance Digital Sovereignty across all ages: Entwicklung eines hybriden Escape Games zur altersübergreifenden Förderung digitaler Souveränität | en |
dc.type | Text/Conference Paper | |
gi.citation.startPage | 424–431 | |
gi.conference.location | Karlsruhe, Germany |