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The Omniscope - Multimedia Streaming and Computer Vision for Applications in the Virtuality Continuum

dc.contributor.authorMelles, Gerald
dc.contributor.editorBecker, Michael
dc.date.accessioned2019-10-14T11:50:23Z
dc.date.available2019-10-14T11:50:23Z
dc.date.issued2018
dc.description.abstractResearching applications within the Virtuality Continuum (VC) is a process involving combinations of many different technologies. Media streaming and computer vision in particular are important aspects of many VC applications. This paper introduces the Omniscope library as a way to integrate both in an efficient, user-friendly and extensible manner. It achieves this by combining GStreamer and OpenCV in a C/C++ library as well as a plugin for the Unity IDE.en
dc.identifier.isbn978-3-88579-448-6
dc.identifier.pissn1614-3213
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/28982
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofSKILL 2018 - Studierendenkonferenz Informatik
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Seminars, Volume S-14
dc.subjectvirtuality continuum
dc.subjectVR
dc.subjectstreaming
dc.subjectcomputer vision
dc.subjectOpenCV
dc.subjectGStreamer
dc.subjectUnity
dc.titleThe Omniscope - Multimedia Streaming and Computer Vision for Applications in the Virtuality Continuumen
dc.typeText/Conference Paper
gi.citation.endPage54
gi.citation.publisherPlaceBonn
gi.citation.startPage49
gi.conference.date26.-27. September 2018
gi.conference.locationBerlin
gi.conference.sessiontitleMultimedia und Datenverarbeitung

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