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ProjectVerse: Making VR Research Visible in VR

dc.contributor.authorLautenbach, Tom
dc.contributor.authorPodkosova, Iana
dc.contributor.authorKaufmann, Hannes
dc.date.accessioned2024-09-03T13:00:44Z
dc.date.available2024-09-03T13:00:44Z
dc.date.issued2024
dc.description.abstractIn the field of Virtual Reality (VR) research, accessibility and effective understanding of applications and findings are significant challenges. Traditional academic publications are limited in conveying actual impressions that take place in VR. ProjectVerse addresses this by providing a browser-based VR platform utilizing WebXR technology to host and provide access to VR experiences developed in the course of research projects. This platform is aimed at the general public, students and researchers, and allows them to engage with VR applications directly within their web browsers without the need for additional downloads or installations. ProjectVerse is a multi-user system, enabling collaborative exploration and discussion through avatars and voice chat. Our evaluation indicates that ProjectVerse enhances user engagement in and comprehension of VR research projects. This paper discusses the design, implemen- tation, and assessment of ProjectVerse, showcasing its potential to improve the accessibility and understanding of VR research.en
dc.identifier.doi10.18420/vrar2024_0009
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/44483
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofGI VR / AR Workshop
dc.titleProjectVerse: Making VR Research Visible in VRen
dc.typeText/Workshop Paper
gi.conference.date17. - 18. September 2024

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