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AI for Ancient Games

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Text/Journal Article
Datum
2020
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Quelle
KI - Künstliche Intelligenz: Vol. 34, No. 1
Verlag
Springer
Zusammenfassung
This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world’s traditional strategy games seeks to improve our understanding of early games, their development, and their role in the spread of related mathematical ideas throughout recorded human history.
Beschreibung
Browne, Cameron (2020): AI for Ancient Games. KI - Künstliche Intelligenz: Vol. 34, No. 1. DOI: 10.1007/s13218-019-00600-6. Springer. PISSN: 1610-1987. pp. 89-93
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