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Replicating Interactive Surfaces Using Distortion Techniques

dc.contributor.authorLee, Jooyoungde_DE
dc.contributor.authorDörner, Ralfde_DE
dc.contributor.authorLuderschmidt, Johannesde_DE
dc.contributor.authorKim, HyungSeokde_DE
dc.contributor.authorKim, Jee-Inde_DE
dc.contributor.editorReiterer, Harald
dc.contributor.editorDeussen, Oliver
dc.date.accessioned2017-11-22T15:01:03Z
dc.date.available2017-11-22T15:01:03Z
dc.date.issued2012
dc.description.abstractIn this paper we present a distortion technique that provides a focus & context view of an interactive surface s screen on a mobile device. Simply showing a reduced version of the surface s screen on the mobile device would not have been sufficient as UI elements could be too small to be manipulated. Users modify the region of interest (ROI) of the focus & context distortion via gestural input on their device. We employ this technique in our system that transmits interaction on the mobile device via TUIO to the interactive surface. Thus, users may interact remotely with any TUIO-based application on the surface without additional implementation effort while real-time constraints are still met.de_DE
dc.identifier.isbn978-3-486-71879-9
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/7819
dc.language.isoende_DE
dc.publisherOldenbourg Verlag
dc.relation.ispartofMensch & Computer 2012: interaktiv informiert – allgegenwärtig und allumfassend!?
dc.subjectMobilede_DE
dc.subjectTUIOde_DE
dc.subjectInteractive Tabletopde_DE
dc.subjectFocus & Contextde_DE
dc.titleReplicating Interactive Surfaces Using Distortion Techniquesde_DE
dc.typeText/Workshop Paperde_DE
gi.citation.endPage356
gi.citation.publisherPlaceMünchen
gi.citation.startPage353de_DE
gi.conference.sessiontitlePostersessionde_DE
gi.document.qualitydigidoc

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