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Mashing up user data in the Grapple User Modeling Framework

dc.contributor.authorAbel, Fabiande_DE
dc.contributor.authorHeckmann, Dominikde_DE
dc.contributor.authorHerder, Eelcode_DE
dc.contributor.authorHidders, Jande_DE
dc.contributor.authorHouben, Geert-Jande_DE
dc.contributor.authorKrause, Danielde_DE
dc.contributor.authorLeonardi, Erwinde_DE
dc.contributor.authorvan der Sluijs, Keesde_DE
dc.contributor.editorHauger, Davidde_DE
dc.contributor.editorKöck, Mirjamde_DE
dc.contributor.editorNauerz, Andreasde_DE
dc.date.accessioned2017-11-15T14:59:32Z
dc.date.available2017-11-15T14:59:32Z
dc.date.issued2009
dc.description.abstractIn this paper we demonstrate the Grapple User Modeling Framework (GUMF), which exploits Semantic Web technologies and Web 2.0 paradigms to model users across different applications and domains. It introduces novel features such as dataspaces, which logically bundle user data, and user pipes, which allow to mash up user data from different sources.
dc.identifier.urihttp://abis.l3s.uni-hannover.de/images/proceedings/abis2009/abis2009_abel.pdfde_DE
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/5027
dc.language.isoende_DE
dc.relation.ispartof17th Workshop on Adaptivity and User Modeling in Interactive Systemsde_DE
dc.titleMashing up user data in the Grapple User Modeling Frameworkde_DE
dc.typeText/Conference Paper
gi.document.qualitydigidoc

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