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Floor Plan Generation for Simple Polygons with Support for Holes

dc.contributor.authorLerm, Julius
dc.contributor.authorSchwandt, Tobias
dc.contributor.authorBroll, Wolfgang
dc.date.accessioned2024-09-03T13:00:44Z
dc.date.available2024-09-03T13:00:44Z
dc.date.issued2024
dc.description.abstractThis paper presents an algorithm for the real-time, automatic generation of a house floor plan and a 3D model for a given silhouette. In contrast to the most common variants to date, floor plans can be created for any outline shape, including holes. Starting from initial room points, the walls between the individual rooms are gradually created, straightened and simplified until a credible floor plan is created. A suitable room distribution algorithm ensures that the generated room divisions are uniform. Depending on the division and size distribution of the rooms, different house types (e.g. apartments or retail stores) can be generated. The results show that the generation of floor plans into a given shape can be reduced to the distribution of initial spatial points. Placed interior walls often use existing edges and corners and follow existing geometries. With a clever distribution of room points, any number of credible floor plans can be generated in realtime.en
dc.identifier.doi10.18420/vrar2024_0012
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/44486
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofGI VR / AR Workshop
dc.titleFloor Plan Generation for Simple Polygons with Support for Holesen
dc.typeText/Workshop Paper
gi.conference.date17. - 18. September 2024

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