Immersive Inscribed Spaces – Bringing Virtuality to Written Artefacts for Humanities
dc.contributor.author | Gabel, Jenny | |
dc.contributor.author | Berns, Christof | |
dc.contributor.author | Bosch, Sebastian | |
dc.contributor.author | Eickmeyer, Jost | |
dc.contributor.author | Harter-Uibopuu, Kaja | |
dc.contributor.author | Martin, Nathalie | |
dc.contributor.author | Osthof, Ann Lauren | |
dc.contributor.author | Steiger, Johann Anselm | |
dc.contributor.author | Steinicke, Frank | |
dc.date.accessioned | 2022-04-02T17:06:27Z | |
dc.date.available | 2022-04-02T17:06:27Z | |
dc.date.issued | 2022 | |
dc.description.abstract | Writing is an essential cultural technique, and the resulting artefacts are an important part of cultural heritage. The Cluster of Excellence ‘Understanding Written Artefacts’ is an interdisciplinary and cross-cultural long-term project dedicated to studying so-called ‘written artefacts (WA)’. Our work introduces immersive technologies such as virtual, augmented, and mixed reality to the research cluster for the first time. In this paper, we outline the scope of our research project and present our current implementations of immersive applications based on two scenarios involving inscribed spaces. So far, immersive technologies have not been used in academia to create research focused applications for exploring, analysing, and understanding WA within their inscribed space, including providing access to appropriate spatial and temporal contexts. Thus, we collaborate closely with researchers from the humanities to create interactive and immersive applications for the novel field of WA research. The results of our preliminary user study show high ratings in the sense of presence in the virtual environments and indicate that immersive spatial context could add new perspectives for understanding WA. We hope to provide valuable insights on the design of immersive applications to support future research in novel fields. | en |
dc.identifier.doi | 10.1515/icom-2022-0012 | |
dc.identifier.pissn | 2196-6826 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/38577 | |
dc.language.iso | en | |
dc.publisher | De Gruyter | |
dc.relation.ispartof | i-com: Vol. 21, No. 1 | |
dc.subject | Human-computer interaction | |
dc.subject | virtual reality | |
dc.subject | mixed reality | |
dc.subject | augmented reality | |
dc.subject | interactive systems and tools | |
dc.subject | user-centered design | |
dc.subject | digital humanities | |
dc.title | Immersive Inscribed Spaces – Bringing Virtuality to Written Artefacts for Humanities | en |
dc.type | Text/Journal Article | |
gi.citation.endPage | 18 | |
gi.citation.publisherPlace | Berlin | |
gi.citation.startPage | 7 |