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Game Design: Motivation for Mobile Gaming Created by New Technologies

dc.contributor.authorTiotuico, Natascha J.
dc.contributor.authorKroll-Peters, Olaf
dc.contributor.authorOdry, Daniel
dc.contributor.editorHegering, Heinz-Gerd
dc.contributor.editorLehmann, Axel
dc.contributor.editorOhlbach, Hans Jürgen
dc.contributor.editorScheideler, Christian
dc.date.accessioned2019-04-03T13:00:05Z
dc.date.available2019-04-03T13:00:05Z
dc.date.issued2008
dc.description.abstractHumans can have many different motives, e.g. pleasure and challenge, to play games. Rapidly evolving technologies in mobile devices have opened a new category of mobile gaming, e.g. by directly integrating motion sensors into the mobile devices. We have examined a few new technologies and what kind of motivation can be created by them.en
dc.identifier.isbn978-3-88579-227-7
dc.identifier.pissn1617-5468
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/21416
dc.language.isoen
dc.publisherGesellschaft für Informatik e. V.
dc.relation.ispartofINFORMATIK 2008. Beherrschbare Systeme – dank Informatik. Band 1
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-133
dc.titleGame Design: Motivation for Mobile Gaming Created by New Technologiesen
dc.typeText/Conference Paper
gi.citation.endPage506
gi.citation.publisherPlaceBonn
gi.citation.startPage505
gi.conference.date8. -13. September 2008
gi.conference.locationMünchen
gi.conference.sessiontitleRegular Research Papers

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