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Hands-free Selection in Scroll Lists for AR Devices

dc.contributor.authorDrewes, Heiko
dc.contributor.authorFanger, Yara
dc.contributor.authorMayer, Sven
dc.date.accessioned2024-10-08T15:13:00Z
dc.date.available2024-10-08T15:13:00Z
dc.date.issued2024
dc.description.abstractWhile desktops and smartphones have established user interface standards, they are still lacking for virtual and augmented reality devices. Hands-free interaction for these devices is desirable. This paper explores utilizing eye and head tracking for interaction beyond buttons, in particular, selection in scroll lists. We conducted a user study with three different interaction methods based on eye and head movements, gaze-based dwell-time, gaze-head offset, and gaze-based head gestures and compared them with the state-of-the-art hand-based interaction. The study evaluation of quantitative and qualitative measurement provides insights into the trade-off between physical and mental demands for augmented reality interfaces.en
dc.identifier.doi10.1145/3670653.3670671
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/44841
dc.language.isoen
dc.pubPlaceNew York, NY, USA
dc.publisherAssociation for Computing Machinery
dc.relation.ispartofProceedings of Mensch und Computer 2024
dc.subjecteye tracking
dc.subjecthands-free interaction
dc.subjecthead gestures
dc.subjecthead tracking
dc.subjectselection in list boxes
dc.titleHands-free Selection in Scroll Lists for AR Devicesen
dc.typeText/Conference Paper
gi.citation.startPage323–330
gi.conference.locationKarlsruhe, Germany

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