Designing an AR-Escape-Room with Competitive and Cooperative Mode
dc.contributor.author | Plecher, David | |
dc.contributor.author | Ludl, Maximilian | |
dc.contributor.author | Klinker, Gudrun | |
dc.contributor.editor | Weyers, Benjamin | |
dc.contributor.editor | Lürig, Christoph | |
dc.contributor.editor | Zielasko, Daniel | |
dc.date.accessioned | 2020-07-24T13:51:18Z | |
dc.date.available | 2020-07-24T13:51:18Z | |
dc.date.issued | 2020 | |
dc.identifier.doi | 10.18420/vrar2020_30 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/33433 | |
dc.language.iso | en | |
dc.publisher | Gesellschaft für Informatik e.V. | |
dc.relation.ispartof | GI VR / AR Workshop | |
dc.title | Designing an AR-Escape-Room with Competitive and Cooperative Mode | en |
dc.type | Text/long | |
gi.conference.date | 24.-25. September 2020 | |
gi.conference.location | Trier |
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