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Assistance in Virtual Reality Exergames: Preference for Species of Agents in Relation to Personality of Users

dc.contributor.authorLehmann, Nora
dc.contributor.authorKruse, Lucie
dc.contributor.authorSteinicke, Frank
dc.contributor.editorStolze, Markus
dc.contributor.editorLoch, Frieder
dc.contributor.editorBaldauf, Matthias
dc.contributor.editorAlt, Florian
dc.contributor.editorSchneegass, Christina
dc.contributor.editorKosch, Thomas
dc.contributor.editorHirzle, Teresa
dc.contributor.editorSadeghian, Shadan
dc.contributor.editorDraxler, Fiona
dc.contributor.editorBektas, Kenan
dc.contributor.editorLohan, Katrin
dc.contributor.editorKnierim, Pascal
dc.date.accessioned2023-08-24T05:29:12Z
dc.date.available2023-08-24T05:29:12Z
dc.date.issued2023
dc.description.abstractVirtual agents (VAs) can be used in a variety of scenarios, e.g. as assistants or in exergame tutorials. One of the advantages of VAs is that they can be customized to the user’s needs. Still, little research is done on preferences for the appearance of agents, especially when user groups are of mixed age. This work explores the effect of the species (abstract, animal, and human) of the agent on several dependent variables: user experience, anthropomorphism, animacy, likeability, and perceived intelligence. Therefore, an experimental study with a within-subject design was conducted. Furthermore, the effect of the user’s personality on the perception was investigated. Main findings were that people that had a high score in the openness to new experiences trait rated embodied agents significantly higher in likeability and animacy than people with a low score. This work highlights the importance of tailoring the appearance of agents to the users.en
dc.description.uri"https://dl.acm.org/doi/"&R46en
dc.identifier.doi10.1145/3603555.3608565
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/42014
dc.language.isoen
dc.publisherACM
dc.relation.ispartofMensch und Computer 2023 - Tagungsband
dc.relation.ispartofseriesMensch und Computer
dc.subjectvirtual reality
dc.subject exergames
dc.subject older adults
dc.subject virtual agents
dc.titleAssistance in Virtual Reality Exergames: Preference for Species of Agents in Relation to Personality of Usersen
dc.typeText/Conference Paper
gi.citation.publisherPlaceNew York
gi.citation.startPage422-426
gi.conference.date3.-6. September 2023
gi.conference.locationRapperswil
gi.conference.sessiontitleMCI-POSTER

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