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Virtual Visus - Vision Acuity and Text Legibility in Virtual Environments

dc.contributor.authorDewitz, Bastian
dc.contributor.authorGeiger, Chris
dc.contributor.authorSteinicke, Frank
dc.contributor.editorWeier, Martin
dc.contributor.editorBues, Matthias
dc.contributor.editorWechner, Reto
dc.date.accessioned2022-06-02T20:26:38Z
dc.date.available2022-06-02T20:26:38Z
dc.date.issued2021
dc.identifier.doi10.18420/vrar2021_5
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/38690
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofGI VR / AR Workshop
dc.titleVirtual Visus - Vision Acuity and Text Legibility in Virtual Environmentsen
dc.typeText/long
gi.conference.date9.-10. September 2021
gi.conference.locationSankt Augustin

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