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Playing with sound and gesture in digital audio games

dc.contributor.authorFizek, Soniade_DE
dc.contributor.authorWoletz, Juliede_DE
dc.contributor.authorBeksa, Jarosławde_DE
dc.contributor.editorWeisbecker, Anettede_DE
dc.contributor.editorBurmester, Michaelde_DE
dc.contributor.editorSchmidt, Albrechtde_DE
dc.date.accessioned2017-11-22T15:06:50Z
dc.date.available2017-11-22T15:06:50Z
dc.date.issued2015
dc.identifier.isbn978-3-11-044390-5de_DE
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/8121
dc.publisherDe Gruyter Oldenbourgde_DE
dc.relation.ispartofMensch und Computer 2015 – Workshopbandde_DE
dc.relation.ispartofseriesMensch & Computerde_DE
dc.titlePlaying with sound and gesture in digital audio gamesde_DE
dc.typeText/Conference Paperde_DE
gi.citation.endPage429
gi.citation.publisherPlaceBerlinde_DE
gi.citation.startPage423de_DE
gi.conference.sessiontitleAccessible Interaction for Visually Impaired Peoplede_DE
gi.document.qualitydigidocde_DE

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