A game-based evaluation model for a successful cooperation in cloud computing
dc.contributor.author | Labes, Stine | |
dc.contributor.editor | Plödereder, E. | |
dc.contributor.editor | Grunske, L. | |
dc.contributor.editor | Schneider, E. | |
dc.contributor.editor | Ull, D. | |
dc.date.accessioned | 2017-07-26T11:00:36Z | |
dc.date.available | 2017-07-26T11:00:36Z | |
dc.date.issued | 2014 | |
dc.description.abstract | While the cloud concept has passed the hype of emerging technologies, community clouds became more popular, but are rarely addressed in publications so far. Within our research, we iteratively developed a business board game that contributes to give a more elaborate and realistic user experience for a complex cooperative situation and the strategy development in a community cloud. With action research, the game closely fits to a relevant defined problem and we validated its efficacy within a workshop with expert IT practitioners. Finally, we conclude with benefits for academic research and practical implementations. | en |
dc.identifier.isbn | 978-3-88579-626-8 | |
dc.identifier.pissn | 1617-5468 | |
dc.language.iso | en | |
dc.publisher | Gesellschaft für Informatik e.V. | |
dc.relation.ispartof | Informatik 2014 | |
dc.relation.ispartofseries | Lecture Notes in Informatics (LNI) - Proceedings, Volume P-232 | |
dc.title | A game-based evaluation model for a successful cooperation in cloud computing | en |
dc.type | Text/Conference Paper | |
gi.citation.endPage | 382 | |
gi.citation.publisherPlace | Bonn | |
gi.citation.startPage | 371 | |
gi.conference.date | 22.-26. September 2014 | |
gi.conference.location | Stuttgart |