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Towards Model-based Development of Context-aware Augmented Reality Applications

dc.contributor.authorYigitbas, Enes
dc.contributor.authorJovanovikj, Ivan
dc.contributor.authorSauer, Stefan
dc.contributor.authorEngels, Gregor
dc.contributor.editorKelter, Udo
dc.date.accessioned2023-02-27T13:44:17Z
dc.date.available2023-02-27T13:44:17Z
dc.date.issued2019
dc.description.abstractAugmented Reality (AR) is a technique that enables users to interact with their physical environment through the overlay of digital information. With the spread of AR applications in various domains (e.g. product design, manufacturing or maintenance) and the introduction of concepts such as Pervasive Augmented Reality (PAR), the aspect context-awareness started to play an important role. By sensing the user’s current context and adapting the AR application accordingly, an adequate user experience can be achieved. Due to the complex structure and composition of AR applications, their development is a challenging task. Although, context-awareness for AR systems was addressed to some extent, a systematic method for development of context-aware AR applications is not fully covered yet. Therefore, in this paper, we identify the main challenges for development of context-aware AR applications and sketch our solution idea for a model-based development frameworken
dc.identifier.pissn0720-8928
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/40445
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofSoftwaretechnik-Trends Band 39, Heft 2
dc.relation.ispartofseriesSoftwaretechnik-Trends
dc.subjectAugmented Reality
dc.subjectcontext
dc.subjectuser experience
dc.subjectmodel-based development framework
dc.subjectchallenges
dc.titleTowards Model-based Development of Context-aware Augmented Reality Applicationsen
dc.typeText/Conference Paper
gi.citation.endPage40
gi.citation.publisherPlaceBonn
gi.citation.startPage39
gi.conference.date06.-08. Mai 2019
gi.conference.locationBad Honnef
gi.conference.sessiontitle21. Workshop Software-Reengineering und -Evolution (WSRE) und 10. Workshop Design for Future (DFF)

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