Six-Second Scenarios – Vines für agile Entwicklung
dc.contributor.author | Limbach, Tobias | de_DE |
dc.contributor.editor | Endmann, Anja | de_DE |
dc.contributor.editor | Fischer, Holger | de_DE |
dc.contributor.editor | Krökel, Malte | de_DE |
dc.date.accessioned | 2017-11-18T00:30:00Z | |
dc.date.available | 2017-11-18T00:30:00Z | |
dc.date.issued | 2015 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/5600 | |
dc.publisher | De Gruyter Oldenbourg | de_DE |
dc.relation.ispartof | Mensch und Computer 2015 – Usability Professionals | de_DE |
dc.relation.ispartofseries | Usability Professionals | de_DE |
dc.subject | Vines | de_DE |
dc.subject | Szenario | de_DE |
dc.subject | Scenario-based design | de_DE |
dc.subject | Personas | de_DE |
dc.subject | Scenarios | de_DE |
dc.title | Six-Second Scenarios – Vines für agile Entwicklung | de_DE |
dc.type | Text/Conference Paper | de_DE |
gi.citation.endPage | 333 | |
gi.citation.publisherPlace | Berlin | de_DE |
gi.citation.startPage | 330 | de_DE |
gi.conference.sessiontitle | ShortPaper2 | de_DE |
gi.document.quality | digidoc | de_DE |
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