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Grid agent cooperation strategies inspired by Game Theory

dc.contributor.authorBernard, Yvonne
dc.contributor.authorKlejnowski, Lukas
dc.contributor.authorBecher, Ronald
dc.contributor.authorThimm, Markus
dc.contributor.authorHähner, Jörg
dc.contributor.authorMüller-Schloer, Christian
dc.date.accessioned2017-12-06T09:06:18Z
dc.date.available2017-12-06T09:06:18Z
dc.date.issued2011
dc.description.abstractYvonne Bernard, Lukas Klejnowski, Ronald Becher, Markus Thimm, Jörg Hähner, Christian Müller-Schloer Leibniz Universität Hannover, FG System- und Rechnerarchitektur, Appelstr. 4, D-30167 Hannoveren
dc.identifier.doi10.1007/BF03342000
dc.identifier.pissn0177-0454
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/8570
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofPARS: Parallel-Algorithmen, -Rechnerstrukturen und -Systemsoftware: Vol. 28, No. 1
dc.relation.ispartofseriesPARS: Parallel-Algorithmen, -Rechnerstrukturen und -Systemsoftware
dc.subjectGame Theory
dc.subjectWork Unit
dc.subjectQueue Size
dc.subjectExponential Smoothing
dc.subjectDesktop Grid
dc.titleGrid agent cooperation strategies inspired by Game Theoryen
dc.typeText/Journal Article
gi.citation.endPage193
gi.citation.startPage186

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