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Playful, collaborative approaches to 3D modeling and 3D printing

dc.contributor.authorvon Rekowski, Thomasde_DE
dc.contributor.authorBoden, Alexanderde_DE
dc.contributor.authorStickel, Oliverde_DE
dc.contributor.authorHornung, Dominikde_DE
dc.contributor.authorStevens, Gunnarde_DE
dc.contributor.editorButz, Andreasde_DE
dc.contributor.editorKoch, Michaelde_DE
dc.contributor.editorSchlichter, Johannde_DE
dc.date.accessioned2017-11-22T14:55:53Z
dc.date.available2017-11-22T14:55:53Z
dc.date.issued2014
dc.description.abstractCheaper and more prevalent 3D printing technology offers new and emerging opportunities for non-experts to make and produce their very own physical items and products. However, most 3D modeling software is still geared towards experts and not as inclusive as the printing technology itself. At the same time, tools are usually limited in their possibilities for collaboration. Against this backdrop, we are conducting qualitative studies with children in Germany and Palestine on practices of co-constructive 3D modeling in virtual worlds. We aim to understand how children negotiate and cooperate on joint projects and how to lead non-experts playfully into 3D modeling. For this, we utilize the game Minecraft as well as the similar browser-based tool Cubeteam. In this paper, we present first results as well as design implications for co-constructive 3D modeling tools.de_DE
dc.identifier.isbn978-3-11-034448-6de_DE
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/7577
dc.language.isoende_DE
dc.publisherDe Gruyter Oldenbourgde_DE
dc.relation.ispartofMensch & Computer 2014 - Tagungsbandde_DE
dc.subject3d printingde_DE
dc.subject3d modelingde_DE
dc.subjectMinecraftde_DE
dc.subjectCSCWde_DE
dc.subjecteducationde_DE
dc.subjectKooperative Systeme und Kooperationsplattformende_DE
dc.subjectAneignungde_DE
dc.subjectVertrauen und Motivationde_DE
dc.subjectEntwurf von Kollaborationsprozessen und -systemende_DE
dc.subjectBeobachtete Phänomene bei der Zusammenarbeit und Theorien zu deren Erklärungde_DE
dc.titlePlayful, collaborative approaches to 3D modeling and 3D printingde_DE
dc.typeText/Workshop Paperde_DE
gi.citation.endPage366
gi.citation.publisherPlaceBerlinde_DE
gi.citation.startPage363de_DE
gi.conference.sessiontitlePoster Sessionde_DE
gi.document.qualitydigidocde_DE

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