Physics-Based Hand-Object-Interaction for Immersive Environments
dc.contributor.author | Kaminski, Wolf Elias | |
dc.contributor.author | Keppler, Sebastian | |
dc.contributor.author | Israel, Johann Habakuk | |
dc.contributor.editor | Mühlhäuser, Max | |
dc.contributor.editor | Reuter, Christian | |
dc.contributor.editor | Pfleging, Bastian | |
dc.contributor.editor | Kosch, Thomas | |
dc.contributor.editor | Matviienko, Andrii | |
dc.contributor.editor | Gerling, Kathrin|Mayer, Sven | |
dc.contributor.editor | Heuten, Wilko | |
dc.contributor.editor | Döring, Tanja | |
dc.contributor.editor | Müller, Florian | |
dc.contributor.editor | Schmitz, Martin | |
dc.date.accessioned | 2022-08-31T09:43:06Z | |
dc.date.available | 2022-08-31T09:43:06Z | |
dc.date.issued | 2022 | |
dc.description.abstract | In this work, we developed a physics-based hand-object interaction that can be used in immersive virtual environments. The resulting interaction technique enables the user to interact with objects in a pseudo-realistic way that works on the calculation of forces, friction and other factors. Even though this approach can lead to a grasping method that is suitable for arbitrary interactions and is not limited by predefined gestures and data, our prototype is limited to sliding objects on a plane. We evaluated our implementation in a user study in which users had to move an object with their virtual hands, and made a comparison with a rule-based interaction method. | en |
dc.description.uri | https://dl.acm.org/doi/10.1145/3543758.3547569 | en |
dc.identifier.doi | 10.1145/3543758.3547569 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/39267 | |
dc.language.iso | en | |
dc.publisher | ACM | |
dc.relation.ispartof | Mensch und Computer 2022 - Tagungsband | |
dc.relation.ispartofseries | Mensch und Computer | |
dc.subject | Physics-based | |
dc.subject | Manual Interaction | |
dc.subject | Hand-Tracking | |
dc.subject | Virtual Reality | |
dc.subject | Hand-Object-Interaction | |
dc.title | Physics-Based Hand-Object-Interaction for Immersive Environments | en |
dc.type | Text/Conference Paper | |
gi.citation.endPage | 519 | |
gi.citation.publisherPlace | New York | |
gi.citation.startPage | 515 | |
gi.conference.date | 4.-7. September 2022 | |
gi.conference.location | Darmstadt | |
gi.conference.sessiontitle | MCI-POSTER | |
gi.document.quality | digidoc |