MindTrain: How to Train your Mind with Interactive Technologies
dc.contributor.author | Kosuru, Ravi Kanth | |
dc.contributor.author | Lingelbach, Katharina | |
dc.contributor.author | Bui, Michael | |
dc.contributor.author | Vukelić, Mathias | |
dc.contributor.editor | Alt, Florian | |
dc.contributor.editor | Bulling, Andreas | |
dc.contributor.editor | Döring, Tanja | |
dc.date.accessioned | 2019-08-22T04:36:44Z | |
dc.date.available | 2019-08-22T04:36:44Z | |
dc.date.issued | 2019 | |
dc.description.abstract | Technological products for training the mind that support subjective well-being are gaining popularity in our daily lives. Using Electroencephalographic (EEG) signals for neurofeedback is helpful for learning and a promising approach to train the mind. We introduce MindTrain, a novel, gamified neurofeedback training environment that allows users to learn the skill to voluntarily self-regulate their brain activity in Virtual Reality (VR). MindTrain combines the concept of implicit control with a mobile consumer EEG-wearable in an interactive and immersive VR-environment for visualising the feedback. We tested the feasibility of MindTrain for training to control states of relaxation and concentration. Our results prove that MindTrain is a promising novel method and a proposal that warrants further investigation within a larger study. Furthermore, the use of the mobile EEG-wearable demonstrates the potential for bringing MindTrain out of the laboratory into a real-world context. | en |
dc.description.uri | https://dl.acm.org/authorize?N681204 | |
dc.identifier.doi | 10.1145/3340764.3344884 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/24656 | |
dc.language.iso | en | |
dc.publisher | ACM | |
dc.relation.ispartof | Mensch und Computer 2019 - Tagungsband | |
dc.relation.ispartofseries | Mensch und Computer | |
dc.subject | Electroencephalography | |
dc.subject | Brain-Computer Interface | |
dc.subject | Neurofeedback | |
dc.subject | Virtual Reality | |
dc.subject | Gamification | |
dc.title | MindTrain: How to Train your Mind with Interactive Technologies | en |
dc.type | Text/Conference Paper | |
gi.citation.publisherPlace | New York | |
gi.conference.date | 8.-11. September 2019 | |
gi.conference.location | Hamburg | |
gi.conference.sessiontitle | MCI: Short Paper (Poster) | |
gi.document.quality | digidoc |
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