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New Digital Realities – Blending our Reality with Virtuality

dc.contributor.authorSteinicke, Frank
dc.contributor.authorWolf, Katrin
dc.date.accessioned2020-08-13T08:05:20Z
dc.date.available2020-08-13T08:05:20Z
dc.date.issued2020
dc.description.abstractNew digital reality as a spectrum of technologies and experiences that digitally simulate and extend reality in one way or another across different human senses has received considerable attention in recent years. In particular, we have witnessed great advances in mixed reality (MR) technologies, such as Virtual Reality (VR) and Augmented Reality (AR) technology, which provide enormous potential for application domains like training, simulation, education, entertainment, health, and sports. However, also other forms of digitally enhanced reality (XR) supports novel forms of immersion and experiences while generating, visualizing and interacting with digital content either displayed in fully-immersive virtual environments or superimposed into our view of the real world, and will significantly change the way we work, travel, play, and communicate. Consequently, we face dramatic changes in interactive media creation, access, and perception. In this special issue, we solicit work that addresses novel interaction design, interfaces, and implementation of new digital reality in which our reality is blended with the virtuality with a focus on users’ needs, joy, and visions.en
dc.identifier.doi10.1515/icom-2020-0014
dc.identifier.pissn2196-6826
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/33445
dc.language.isoen
dc.publisherDe Gruyter
dc.relation.ispartofi-com: Vol. 19, No. 2
dc.subjectDigital reality
dc.subjectaugmented reality
dc.subjectvirtual reality
dc.subjectmixed reality
dc.titleNew Digital Realities – Blending our Reality with Virtualityen
dc.typeText/Journal Article
gi.citation.endPage65
gi.citation.publisherPlaceBerlin
gi.citation.startPage61

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