Logo des Repositoriums
 
Zeitschriftenartikel

Gamification Reloaded - Current and Future Trends in Gamification Science

Vorschaubild nicht verfügbar

Volltext URI

Dokumententyp

Text/Journal Article

Zusatzinformation

Datum

2021

Zeitschriftentitel

ISSN der Zeitschrift

Bandtitel

Verlag

De Gruyter

Zusammenfassung

Gamification can help to increase motivation for various activities. As a fundamental concept in HCI, gamification has connections with various fields involving mixed reality, health care, or education. This article presents the expertise of 106 gamification specialists who participated in four workshops called “Gam-R — Gamification Reloaded.” The extraction of current and future trends in gamification is the result of this. Four general topics, four in-depth topics, and seven emerging fields of application for gamification are depicted and enriched with the current state of research to support interested academic scholars and practitioners. Technical and less technical areas, which are the fields of work and research in gamification, are demonstrated. Some areas are already trending, while others are just beginning to show a future trend.

Beschreibung

Mazarakis, Athanasios (2021): Gamification Reloaded - Current and Future Trends in Gamification Science. i-com: Vol. 20, No. 3. DOI: 10.1515/icom-2021-0025. Berlin: De Gruyter. PISSN: 2196-6826. pp. 279-294

Zitierform

Tags